Projects
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Collapsus: Lost Legacy
About the project
Initially planned to be a 2D escape room game, where a variety of puzzles had to be solved in order to reach the next level, it eventually became more of a playground than an actual game.
As I was at the beginning of my career, it seemed like a really ambitious game for the time. The more I learned, the more I wanted to create and implement new features, which ultimately resulted in the saturation of experimental mechanics.
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Async
About the project
Async is a web application developed with Angular.
Inspired by Postman, the purpose of this tool was to provide a simple and customized way of making HTTP requests — at least I thought it was. Turns out I was wrong.
At the moment, it represents nothing more than... legacy, I guess.
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Plan It
About the project
Plan It is an open-source, free budget app, developed to fill a gap I had in my personal budget. It offers a user-friendly interface and is highly customizable, allowing users to modulate almost everything in it.
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Conduit
About the project
Conduit is an API developed in .NET, designed for real-time messaging applications.
This was also a very ambitious project, as it was the first real-time communication API I had ever developed.
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Borealis
About the project
Borealis is a 2D platform game, where the goal is basically to go as far as you can.
For the sake of old games, here's an attempt to go back in time.
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Archive
About the project
Archive is a mobile application for storing notes, managing accounts and creating watchlists.
Bref
, as the name says, it's an archive.
This is a very simple project, developed in only a couple of days, but an incredibly helpful tool. As I like to say, the simpler the app, the more efficient it is.
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